Saturday 21 October 2023

Tyrannic War: Bastior Sub-sector: Heradon Cluster Hive World: Battle 2

 On many worlds in the Bastior Sub-sector, burrowing organisms dug subterranean networks of assult tunnels. Imperial commanders ordered their entrances secured and then flooded with promethium or collapsed with charges.


Battle Size: Incursion

Mission: Secure the Tunnels

Tyranid Infestation Fleet vs Imperial Fists Gladius Detachment

Thursday 19 October 2023

Tyrannic War: Bastior Sub-sector: Heradon Cluster Hive World: Battle 1

Operating in infested space, Imperial Fists were forced to resupply by scavenging worlds that had fallen to the Tyranids. This meant braving charnel landscapes of shattered Imperial cities waiting in mountainous heaps to be consumed. Heradon Hive - Tyranid swarmed refuge of zealous psykers is just such a landscape.


Battle Size: Incursion

Mission: Rotting Bio-mass

Tyranid Infestation Fleet vs Imperial Fists Gladius Detachment

Wednesday 18 October 2023

10th Edition

 As everyone is aware by now, 10th edition 40K is out and being used to play games. Or at least trying to be used. The initial rollout of 10th was, rocky, to say the least. When I first read through the new ruleset, I was fairly dismayed. There were some rule interactions that seemed, initially at least, like they were going to cause problems.

Thursday 6 July 2023

Warzone Octarius: Pankallis Assault - Battle 27

Crusade Battle: Tempest of War

Primary Mission: Priority Targets

Deployment: Search and Destroy

Mission Rule: Delayed Reserves

Points: 1500

Mission Victor Bonus: 

            Attacker Wins: A Character that took part in the battle gains a Crusade Relic (not free).

            Defender Wins: Can add a new Character to Order of Battle, they get a free Warlord Trait, Relic                                        or Specialist Reinforcement Requisition (0 RP).

Attacker: Goffs

Defender: Krieg

Sunday 4 June 2023

Warzone Octarius: Pankallis Assault: Battle 26

 The ongoing battle between the Admech and the Krieg continues, though things were...a bit funky.

This time we stepped up the battle to 1500 points, which would have been around 75 PL. Though, after the battle we found one of the reasons that things have been going so poorly for Krieg. It turns out the Admech points were at 1425, and I thought my Krieg was 1500 even. But the Admech was 86 PL, vs the Krieg 58 PL. 

I thought points were supposed to be a more fair, more granulated way to ensure a balanced game? WTF?

Anyway, this game was a bit closer, but man, did I ever feel every single point of PL difference. And Krieg got 2 bonus CP pre-game due to the Blessings difference. Still had a blast, and the Admech are a challenging army to play against. It is definitely helping me learn how to pilot my Infantry/Artillery Krieg force since every mistake I make really hurts.

So, when I sit down to write this up, I re-tally my Krieg points total...and am stunned to find it is only 1195 points. Well. That explains so much. Being down over 200 points would make a bit of a difference. Argh! 

Mission: Tempest of War - Claim the Battlefield

                Deployment - Sweeping Engagement

                Mission Rule - Scrambler Fields

Points: 1500

Armies: Admech - Stygies vs Guard - Krieg

Sunday 28 May 2023

Warzone Octarius: Pankallis Assault: Battle 25

 Didn't get any pictures of this game, this is really just for me to post the game results. A brief recap...

This was a 1000 point Crusade game, using the Tempest of War cards to generate the primary mission and secondary missions. 

This was a rematch, between Kreig and AdMech. The first game was so disastrous I tapped on turn 2 (with my Krieg). I later realized that by tapping, I had basically robbed my opponent of a lot of potential XP. So, this time, though I doubted the outcome would be much different, I was determined to play it through to the end.

And it was as bad as the previous game. Though last game was basically my own fault for some very poor deployment choices, this game, my dice just said...no. It was so bad, my opponent offered to let me re-roll an entire volley of shooting, because out of 14 rolls, I didn't get even one 3+. Rough.

So, Krieg tabled on turn 4 by AdMech not even using their Dogma rules. At least this game I managed to kill 4 enemy units.

On a positive note, Death Korps Marshall Keist has reached Legendary rank after only 6 battles. He has received the Crusade Relic Star of Terra for his and his troops sacrifices in the name of the Emperor. 

 His star shines brightly, even as he and his troops get utterly crushed by the AdMech.



After Action Report - Krieg

+1 RP, -1 RP (Uplifting Primers)

Death Korps Marshall Keist: +3 XP (Battle, Primers, Logistics), +3 XP (Marked), +3 XP (Inspired Command) +1 Kill (m)

Platoon Command Squad Karis:  +3 XP (Battle, Primers, Logistics), Battle Scar: Lost Leg

Truppen Horst:  +3 XP (Battle, Primers, Logistics)

Truppen Valbeck:  +3 XP (Battle, Primers, Logistics)

Truppen Kagorik:  +3 XP (Battle, Primers, Logistics)

Truppen Tyborc:  +3 XP (Battle, Primers, Logistics)

Mortar Squad Devorr:  +3 XP (Battle, Primers, Logistics), +1 Kill (r)

Heavy Bolters Squad Garric:  +3 XP (Battle, Primers, Logistics)

Field Ordnance Battery: Heavy Lascannons:  +3 XP (Battle, Primers, Logistics)

Field Ordnance Battery: Bombast Field Guns:  +3 XP (Battle, Primers, Logistics), +1 Kill (r)

Field Ordnance Battery: Malleus Rocket Launcher:  +3 XP (Battle, Primers, Logistics), +1 Kill (r)



Until next time, happy gaming!

Warzone Octarius: Pankallis Assault - Battle 24

Crusade Battle: Tempest of War

Mission: Take and Hold

Deployment: Dawn of War

Twist: Lightning Storms

Points: 1000

Mission Victor Bonus: One HQ unit that survives the battle can be given a Battle Trait of choice.

Captain Arastos has been searching for the Ork Warboss Ghenga for some time, and has finally been able to deploy his terminators in the path of the rampaging horde. Determined to stem the green tide, his brave veterans brace themselves for the coming storm.